| Developing Multimedia Materials |
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Activity 3.3 Summarising your approach In this activity you can summarise the main features of any multimedia materials you develop. It focuses on the design features rather than technical standards and should enable you to specify in broad terms your preferences and ideas. Under each of the headings, note specific features and methods you wish to include. Refer back to the guidelines in this unit to check some options. |
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Screen design |
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Background colours
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Foreground colours
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Typeface
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Use of icons and symbols
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Text presentation
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Screen layout
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Other features
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Navigation
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What navigation information will you provide?
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What form of help will be used?
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What options for moving around the material will be provided?
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3.6 Producing materials for the WWW and network services The World Wide Web and other services of distributing material over networks provide an increasingly common option. These will dominate ODL in the near future because:
Education and training providers or users have already made the following uses of network services and the WWW:
The purpose of this unit is not to explain how to set up a World Wide Web site or establish a server. However there are a number of guidelines you should follow. These have been divided into three categories:
Approach Defining an overall approach to how you use network services is a particularly important step. The following issues need to be considered:
– servers – external network services – Internal network – WWW – Intranet – Extranet – other uses of the Internet - hypertext – hypermedia
– security – access by your target audience – whether sufficient interactivity is available – your organisation's access to expertise in creating WWW resources.
Producing Documents for WWW All World Wide Web documents are created in HTML (Hypertext Markup Language). There are three ways of creating HTML documents:
You may find you need to use all methods depending on the availability of existing documents and the type of material included. Most developers of Web resources find the use of an HTML development tool alongside mainstream word processing and desktop publishing packages is a time efficient method. There are also a number of validation tools available which can help you check the syntax of materials you have created. One of the attractions of producing materials in the Web is that they can use a range of images. They can also link to other media such as video and audio. However the WWW is only the carrier and relies on the availability of applications other than the Web browser, i.e. other media can be referenced and linked to a Web document but at present cannot be integrated into it. The WWW is developing rapidly and new tools and programs are becoming available every week. Producing Web documents will become more streamlined and the quality and interactivity of materials will increase. The guidelines in this section concentrate on issues of design and development of Web documents and are not specific to any tool, browser or system. Consider:
Managing WWW resources How course material is designed and produced is a major issue, but how it is managed will be of equal importance in projects making substantial scale use of the World Wide Web. Recognising and resourcing this needs to be a task within project management and will need time and budget allocated. If you aim to develop a well used set of Web resources, you will need to ensure that users view the service and material as valuable and accessible. When planning how you will manage your WWW activities consider:
– author – provider – organisation – learners – other
– monitoring – updating – fault reporting – responding to users
Summary The unit introduced a number of the most important issues for organisation's to consider when using multimedia. It has avoided deliberately covering the technical standards and specifications for multimedia as these are subject to constant change and depend largely on an organisation's IT strategy and budget. Initial decisions need to cover the role and rationale for producing multimedia in-house. Establishing a clear view of the organisation's use of multimedia is an important pre-requisite which will inform many of your decisions on approach and resources. The second half of the unit focused on guidelines for multimedia materials. They provide the basis for developing an organisation house style and approach for multimedia, enabling consistency over a number of years and if necessary, across changing systems and platforms. |